This also applies to the bottom step of the stairs. EDIT: Turboslow's post is more complete, however I did not see it prior to posting this … I love the idea of being able to craft something! To access this, just go to the f3 screen. In Shift+F3 (With the Pie Chart) you can press the corresponding numbers to show a break down of that section i.e "[1] gameRenderer" 0 Goes up a level. Block light refers to the light level of that block at night, which if there are no light sources around, should be 0. LightLevel. In the open, this will always be 15. Powered by light levels 8 and up for the block it's occupying, so you can check those dark spots. If option 1 doesn't work remember to do ctrl f3 or it won't work. Requires Fabric API!. I think we should be able to see what level of light you are in. not a full block) the light level on the F3 screen will be 0 (0 sky, 0 block) even when standing next to a block. If you have a torch on the ground and use F3 to find how far away from that torch is safe, then BL=7 is a safe block because at your feet, the light level is 8. 1 Overview 2 Levels of Light 3 List of light levels in Minecraft 4 Smooth Lighting 5 History 5.1 Pre-Classic 5.2 Classic 5.3 Indev/Infdev 5.4 Alpha - Beta 1.2_02 5.5 Beta 1.3 - Beta 1.7.3 5.6 1.7.2 6 Trivia There are 16levels of light (0 … 1. Normal mode. Some users seem to have solved that using one of this tricks. Resolved; I want this added. But if you have a light source (torch, glowstone, etc) above you, directly above you, then BL=8 in F3 would be not-safe because at your feet, the light level would be 7. ... MC-46667 Light Level in F3 not correct on slabs, stairs, farmland, and grass path. Block's registry name and the BlockState properties of the looked-at-block (like on the F3 screen) Current light level; Current biome; Current biome's registry name. BL = 8 is bad in this case. Then F3 worked. When standing on a bottom slab (i.e. LightLevel adds a toggleable (default: F9) overlay that displays information about the the light level reaching blocks with a solid top in a 16-block radius.LightLevel has two modes. Hi MatildeRizzi, your problem seems it's a know Issue on the Minecraft Community. Ice is a very finicky building material, prone to melting when exposed to the "normal" light levels of a torch. 2. You might have light level 8 on the block you are standing on, because light levels can spread upward too. Lighting affects how easily a player can see the environment, and where mobs will spawn. Light refers to the density of light levels in Minecraft. On the top row of the keyboard, after F12, is a special key labeled Fmode. When standing in soul sand, the light level is reported as 0 instead of the light level on the block above it. In the F3 menu, there are 2 values: block light, and sky light. Normal mode displays the the block light level … That means the block you are standing on is light level 7 which allows mobs to spawn. And so, I reach a conundrum. If you have a light source on the ground x amount of blocks away from you with the block you are standing on showing BL = 7. I understand how the F3 could be considered too easy, but something redstone powered and light triggered would be so helpful, and even has in-game precedent. I pressed it once. Sky light refers to what the light level is during the day. How about you? Specifically, if any adjacent block attains a light level of 12 from anything other than direct sunlight, it will melt.